Posts Tagged ‘Marvel Superstars TCG’


Take Me To Your Leader.

March 17, 2010

Imagine a football game where the scoreboard jumps onto the field and starts tackling the opponent.  That wild idea becomes reality in the Marvel Superstars Trading Card Game.  Leader characters start with 50 Health points.  When the total reaches zero, Game Over.

Each Leader character also joins the fight, and has a unique and flavorful charge ability.  Whatever your individual gaming style happens to be, there will be one for you.  Storm bounces, Invisible Woman protects, Blade slices, and Professor X recruits.  Today we are posting the 8 previewed Leader cards from the mothership.  That means there are 7 left to reveal from the Marvel Premier booster set.  Which one will you choose?  Take me to your leader.


It plays like a dream.

March 4, 2010

Last night I played Marvel Superstars with my wife.  She was Blade, and I was Storm.  Since we had already seen the movies at least 60 times, it was more fun than we could have ever imagined.  Our favorite Marvel characters came to life as we beat each other senseless in the comfort of our own living room.

How does it play?  Like a dream.  The game is simple and straightforward.  There is plenty of luck involved, but strategic decisions are available on every single turn.  Going first seems like a big advantage, but as soon as the enemy flops down a turn zero bounce or elimination Action card – face palm followed by fist pump and massive mutual laughter out loud ensues.  Initiative and momentum swing wildly with each fight scene, and it is all over fast enough to play again and again and again.

We are working with a very limited cardpool so far.  The mothership has previewed enough cards to build a few different decks, and the strong abilities are obvious.  The three cards included in this post were our MVPs last night, since they can tear a hole in the enemy team.

Our favorite part of the Marvel Superstars experience was the familiarity we have with the characters, combined with our newfound reality of being able to play with them on our kitchen table in our most desired format.  Trading Card Games allow a sort of godlike power to control the fate of lesser beings.  In this case, we get to script a bloody battle royale with the likes of Halle Berry as a Weather Witch and Wesley Snipes as a Daywalking Nightstalker.

The mechanics of the game made the experience light, easy, and truly enjoyable.  It was much faster and more fun than the more cerebral games that take ten minutes to think through one turn.  Marvel Superstars is a perfect combination for us; it combines two of our favorite entertainment outlets into a thrilling little package.  It will only get better from here, as more cards are previewed in anticipation of the Premier Edition booster set.

In terms of the initial evening of playtesting results, Storm was victorious.  Her charge power is nuts.  Blade wants blood, and if he gets a decent curve his sword is unbeatable.  But. The beauty named Halle Berry bounces bad boys crazy on cardboard.  Dreams do come true.


X-Men Week: Storm’s Alter Egos.

February 16, 2010

In terms of pure power, this girl stands above all the other Marvel Superstars cards that have been previewed.  For purely aesthetic reasons, its eye candy thrills like nothing else we have seen.  It is no wonder, therefore, that Storm currently has a commanding lead in our Miss Mutant Universe poll.

Now let’s look at who else she has been.

Yes, we get to play 007 when it comes to naming our decks.  Halle Berry was a Bond girl.  It doesn’t get any better than that.

No, that is not Tony Stark.  This is a shot from the movie Gothika.  It was a bit of a bomb, but maybe you have a taste for bad movies.  If so…

Yes, Storm was Catwoman.  No, I don’t know anyone who considers it one of her finer moments.  It will provide some crossover kookiness when we are selecting nicknames for Marvel Superstars decklists, and Halle Berry had the last laugh.

Yes, Oscar, you will have a new home in the Marvel Superstars Trading Card Game, especially when playing a Storm/Rogue combo.  Good times straight ahead, one month away!


X-Men Week: Be Storm’s Valentine.

February 12, 2010

What. A. Beauty. That card was just released on the mothership. Not only does it blow all the other previews straight to kingdom come, but it heralds a hurricane of impeding Halle Berry domination in the Marvel Superstars metagame.

Remember, you start each game with three Base resources in play. Notice, this Storm can exhaust the entire enemy economy with one violent wind.  Realize, this is a whole new game from this day forward.

I think I’m in love.


Breaking Superstars News: Leaders Are Backed With Bases.

February 10, 2010

Check this out. In a brilliant design decision, the developers of the Marvel Superstars Trading Card Game have revealed their solution for easily keeping Leader characters and Base Resources from getting mixed with your main deck.

They are front and back on the same card!

We do not know which bases will back which leaders, but we are ready to play!


Marvel Superstars Is Appearing At A Convention Near You!

January 29, 2010

That is a blurry picture of the glory days. Vs. System Pro Circuit drafting at the top two tables with Magic pros like Kibler, Seck, Walls. It was an experience I will never forget. Marvel Superstars is about to make it happen all over again.

The prizes won’t be the same, but the thrill will be just as great. Starting with GenCon 2010. Meet me downtown Indy in August. Best time of the year.

This is a direct quote from the Upper Deck braintrust, posted on the forums at Party on!

Marvel Superstars will be showing up at conventions.

Our first stop will be the GAMA Trade Show in March. We’ll be there full force at Gen Con, and during the year we’ll hit a comic show on each coast. As the tournament schedule continues to get planned, we’ll have a better idea of how Marvel Superstars will be coming to cities all across the country.


Wanna Go First?

January 20, 2010

That is the old-school low-tech Iron Man suit that Tony Stark built in the desert. Yesterday on the mothership, we learned that it will get a cardboard incarnation in Marvel Superstars that packs a mighty punch. It can swing for six on turn one. Big beats, indeed.

Going first seems to be the aggressive approach in this game. Your enemy will not be able to play any Supporters to intercept. You will get a free shot on the opposing Leader with every character you control. Rush players drool at the idea, but beatdown beware. The player who goes second may have some sick early Action tricks lying in the weeds. Since the player who goes first draws one less card at the beginning of the game, the fast attack tack may have quite a few drawbacks. It remains to be seen what kind of alternative strategies will be keen. The anticipation is making us fiends.